After activating buildings, you can build units in them and make improvements (the British do not have a unit that builds basic buildings). The British forces base is a complex of three buildings: the Field Headquarters - the main building, the Platoon Command Post (2nd building - can be activated in the Field Headquarters) and the Company Command Post (3rd building - can be activated in the Field Headquarters, but after activating the Platoon Command Post). Base development of British forces (Brits) - consistent improvements in the Field Headquarters and Specialization choice KV-8 also can do same job for a cheaper price. To the matter of fact a normal Churchill with grenade throwing and micro managing vs infantry can prove better potency vs blobs. and its left like that for a very long time.Įven a tiger which is same price of Croc, can handle infantry blobs better due to its 88mm and 3 MGs, while still wipe out nearly every tank in the game, Well crocodile is good but suffer from multiple issues, in matter of fact they buffed AVRE,Churchill HP pool, and DPS as example of extra turreT MG on Churchill and ROF Buff at Vet 2,īut as for crocodile only removed the "nerf" which was its main cannon doing only "80 damage" lower than AEC/PUMA ,and buffed its damage to medium tanks damage, and gave it a smoke shot ability. it is a call in tank after all? any ideas please. Originally posted by Bigfoot999:i am puzzled whywhen chosing a british commander with a crocodile call in tank that we still have to waste fuel chosing anvil/hammer option.
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